Publishers | Groove Games |
Developers | Direct Action Games |
Release date | 2006 |
Genre | Shooter |
Game rating |
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Game Description
World War II Combat: Iwo Jima is a budget-priced first-person shooter developed by Direct Action Games and published by Groove Games. The game consists of ten missions, three of which take place in Saipan and the rest on Iwo Jima. In each mission, the player must complete a number of objectives to progress. The player is equipped with four weapons including a pistol, a secondary firearm, an explosive weapon and a knife (which can be upgraded to a flamethrower in some missions). Restocking on bullets requires the player to search bodies and places as well as occasional ammunition pickups. The player can also try to collect three hidden “Souvenirs” in every mission, which if collected will allow the player to access trivial history and war documentary footage. The Xbox version s up to four players in Split screen mode.
World War II Combat: Iwo Jima
We might have the game available for more than one platform. World War II Combat: Iwo Jima is currently available on these platforms:
Windows (2006)
World_War_II_Combat_Iwo_Jima_Win_Files_EN.zip (544MB)
How to play on Windows
- and Extract World_War_II_Combat_Iwo_Jima_Win_Files_EN.zip
- Open the “Game Files” folder
- Open the “System” folder and run “Iwo.exe”
- Play the game
Additional files, patches and fixes
World War II Combat: Iwo Jima Screenshots
Windows
Working very well
really? is it easy to setup?
time for a nostalgia trip
it is showing UD3DRenderDevice::ReadPixels <- UD3DRenderDevice::Present when i am running. I have tried Reduce mouse lag=False, tweaked the .ini in the D3DRenderDevice. I have changed StartupFullScreen=False. Everything i have tried for the past 2 hours. Still not working. Why don't you check before ing.